00001 #ifndef COMPUTER_H 00002 #define COMPUTER_H 00003 00004 class Computer { /*structure for Computers*/ 00005 public: 00006 int type; /*CPU type*/ 00007 int os; /*current OS*/ 00008 int x, y; /*location*/ 00009 int busy; /*is the computer being used?*/ 00010 int setup(int i); 00011 void draw(); 00012 int find_stray(); 00013 int oncomputer (int locx, int locy); 00014 int compatible(int system); 00015 int determineOS(); 00016 static const int TOASTER = 0; /* computer 0 is a toaster */ 00017 static const int PC = 5; /* type>=PC means the computer is a PC*/ 00018 static const int OFFSET = 4; /* offset of screen from 0,0 */ 00019 static const int BORDER = 50; /* BORDER pixels free on all sides*/ 00020 }; 00021 00022 #endif
1.4.2