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KSameWidget.cpp

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00001 /* Yo Emacs, this is -*- C++ -*- */
00002 /*
00003  *   ksame 0.4 - simple Game
00004  *   Copyright (C) 1997,1998  Marcus Kreutzberger
00005  *
00006  *   This program is free software; you can redistribute it and/or modify
00007  *   it under the terms of the GNU General Public License as published by
00008  *   the Free Software Foundation; either version 2 of the License, or
00009  *   (at your option) any later version.
00010  *
00011  *   This program is distributed in the hope that it will be useful,
00012  *   but WITHOUT ANY WARRANTY; without even the implied warranty of
00013  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014  *   GNU General Public License for more details.
00015  *
00016  *   You should have received a copy of the GNU General Public License
00017  *   along with this program; if not, write to the Free Software
00018  *   Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
00019  *
00020  */
00021 
00022 #include <stdio.h>
00023 
00024 #include <qwidget.h>
00025 #include <qpushbutton.h>
00026 #include <qpixmap.h>
00027 #include <qvbox.h>
00028 #include <qpopupmenu.h>
00029 
00030 #include <kapplication.h>
00031 #include <kiconloader.h>
00032 #include <kdialogbase.h>
00033 #include <kscoredialog.h>
00034 #include <kstatusbar.h>
00035 #include <knuminput.h>
00036 #include <klocale.h>
00037 #include <knotifyclient.h>
00038 #include <kfiledialog.h>
00039 #include <kmessagebox.h>
00040 #include <kmenubar.h>
00041 #include <kconfig.h>
00042 #include <kstdaction.h>
00043 #include <kaction.h>
00044 #include <kdebug.h>
00045 #include <kkeydialog.h>
00046 
00047 #include "KSameWidget.h"
00048 #include "StoneWidget.h"
00049 #include "version.h"
00050 
00051 static int default_colors=3;
00052 
00053 #define Board   KScoreDialog::Custom1
00054 
00055 KSameWidget::KSameWidget() : KMainWindow(0)
00056 {
00057         setCaption("");
00058         KStdAction::openNew(this, SLOT(m_new()), actionCollection(), "game_new");
00059         restart = new KAction(i18n("&Restart This Board"), CTRL+Key_R, this,
00060                                                   SLOT(m_restart()), actionCollection(), "game_restart");
00061        // KStdAction::open(this, SLOT(m_load()), actionCollection(), "game_load");
00062        // KStdAction::save(this, SLOT(m_save()), actionCollection(), "game_save");
00063         new KAction(i18n("S&how Highscore"), CTRL+Key_H, this,
00064                                 SLOT(m_showhs()), actionCollection(), "game_highscores");
00065         KStdAction::quit(this, SLOT(m_quit()), actionCollection(), "game_quit");
00066         KStdAction::keyBindings( this, SLOT( slotConfigureKeys() ), actionCollection() );
00067         undo = KStdAction::undo(this, SLOT(m_undo()),
00068                                                         actionCollection(), "edit_undo");
00069 
00070         random = new KToggleAction(i18n("&Random Board"), 0, this,
00071                                                            SLOT(m_tglboard()), actionCollection(),
00072                                                            "random_board");
00073 
00074         status=statusBar();
00075         status->insertItem(i18n("Colors: XX"),1,1);
00076         status->insertItem(i18n("Board: XXXXXX"),2,1);
00077         status->insertItem(i18n("Marked: XXXXXX"),3,1);
00078         status->insertItem(i18n("Score: XXXXXX"),4,1);
00079 
00080         stone = new StoneWidget(this,15,10);
00081 
00082         connect( stone, SIGNAL(s_gameover()), this, SLOT(gameover()));
00083 
00084         connect( stone, SIGNAL(s_colors(int)), this, SLOT(setColors(int)));
00085         connect( stone, SIGNAL(s_board(int)), this, SLOT(setBoard(int)));
00086         connect( stone, SIGNAL(s_marked(int)), this, SLOT(setMarked(int)));
00087         connect( stone, SIGNAL(s_score(int)), this, SLOT(setScore(int)));
00088         connect( stone, SIGNAL(s_remove(int,int)), this, SLOT(stonesRemoved(int,int)));
00089 
00090         connect(stone, SIGNAL(s_sizechanged()), this, SLOT(sizeChanged()));
00091 
00092         sizeChanged();
00093         setCentralWidget(stone);
00094 
00095         createGUI();
00096 
00097         random->setChecked(true);
00098         setScore(0);
00099 
00100         if (!kapp->isRestored()) newGame(kapp->random(),default_colors);
00101         kdDebug() << "test" << endl;
00102 }
00103 
00104 KSameWidget::~KSameWidget() {
00105 }
00106 
00107 void KSameWidget::slotConfigureKeys()
00108 {
00109   KKeyDialog::configure( actionCollection(), this );
00110 }
00111 
00112 void KSameWidget::readProperties(KConfig *conf) {
00113   Q_ASSERT(conf);
00114   stone->readProperties(conf);
00115 }
00116 
00117 void KSameWidget::saveProperties(KConfig *conf) {
00118   Q_ASSERT(conf);
00119   stone->saveProperties(conf);
00120   conf->sync();
00121 }
00122 
00123 void KSameWidget::sizeChanged() {
00124         stone->setFixedSize(stone->sizeHint());
00125 }
00126 
00127 void KSameWidget::newGame(unsigned int board,int colors) {
00128         while (board>=1000000) board-=1000000;
00129         // kdDebug() << "newgame board " << board << " colors " << colors << endl;
00130         stone->newGame(board,colors);
00131         setScore(0);
00132 }
00133 
00134 bool KSameWidget::confirmAbort() {
00135         return stone->isGameover() ||
00136                 stone->isOriginalBoard() ||
00137                 (KMessageBox::questionYesNo(this, i18n("Do you want to resign?"),
00138                                                                         i18n("New Game")) == KMessageBox::Yes);
00139 }
00140 
00141 void KSameWidget::m_new() {
00142         if (random->isChecked()) {
00143                 if (confirmAbort())
00144                         newGame(kapp->random(),default_colors);
00145         } else {
00146                 KDialogBase dlg(this, "boardchooser", true,
00147                                 i18n("Select Board"),
00148                                 KDialogBase::Ok | KDialogBase::Cancel,
00149                                 KDialogBase::Ok);
00150 
00151                 QVBox *page = dlg.makeVBoxMainWidget();
00152 
00153                 KIntNumInput bno(0, page);
00154                 bno.setRange(0, 1000000, 1);
00155                 bno.setLabel(i18n("Select a board:"));
00156                 bno.setFocus();
00157                 bno.setFixedSize(bno.sizeHint());
00158                 bno.setValue(stone->board());
00159 
00160                 if (dlg.exec()) newGame(bno.value(),default_colors);
00161         }
00162 }
00163 
00164 void KSameWidget::m_restart() {
00165         if (confirmAbort())
00166                 newGame(stone->board(),default_colors);
00167 }
00168 
00169 void KSameWidget::m_load() {
00170   kdDebug() << "menu load not supported" << endl;
00171 }
00172 
00173 void KSameWidget::m_save() {
00174   kdDebug() << "menu save not supported" << endl;
00175 }
00176 
00177 void KSameWidget::m_undo() {
00178         Q_ASSERT(stone);
00179         stone->undo();
00180 }
00181 
00182 
00183 void KSameWidget::m_showhs() {
00184   Q_ASSERT(stone);
00185   stone->unmark();
00186   KScoreDialog d(KScoreDialog::Name | KScoreDialog::Score, this);
00187   d.addField(Board, i18n("Board"), "Board");
00188   d.exec();
00189 }
00190 
00191 void KSameWidget::m_quit() {
00192   Q_ASSERT(stone);
00193   stone->unmark();
00194   kapp->quit();
00195   delete this;
00196 }
00197 
00198 void KSameWidget::m_tglboard() {
00199         kdDebug() << "toggled" << endl;
00200 }
00201 
00202 
00203 void KSameWidget::setColors(int colors) {
00204         status->changeItem(i18n("%1 Colors").arg(colors),1);
00205 }
00206 
00207 void KSameWidget::setBoard(int board) {
00208         status->changeItem(i18n("Board: %1").arg(board, 6), 2);
00209 }
00210 
00211 void KSameWidget::setMarked(int m) {
00212   status->changeItem(i18n("Marked: %1").arg(m, 6),3);
00213 }
00214 
00215 void KSameWidget::stonesRemoved(int,int) {
00216         KNotifyClient::event("stones removed",
00217            i18n("%1 stones removed.").arg(stone->marked()));
00218 }
00219 
00220 void KSameWidget::setScore(int score) {
00221   status->changeItem(i18n("Score: %1").arg(score, 6),4);
00222   undo->setEnabled(stone->undoPossible());
00223   restart->setEnabled(!stone->isOriginalBoard());
00224 }
00225 
00226 void KSameWidget::gameover() {
00227   kdDebug() << "GameOver" << endl;
00228   if (stone->hasBonus()) {
00229           KNotifyClient::event("game won",
00230                   i18n("You even removed the last stone, great job! "
00231                            "This gave you a score of %1 in total.").arg(stone->score()));
00232   } else {
00233           KNotifyClient::event("game over",
00234                   i18n("There are no more removeable stones. "
00235                            "You got a score of %1 in total.").arg(stone->score()));
00236   }
00237   stone->unmark();
00238   KScoreDialog d(KScoreDialog::Name | KScoreDialog::Score, this);
00239   d.addField(Board, i18n("Board"), "Board");
00240 
00241   KScoreDialog::FieldInfo scoreInfo;
00242   scoreInfo[Board].setNum(stone->board());
00243 
00244   if (d.addScore(stone->score(), scoreInfo))
00245     d.exec();
00246 }
00247 
00248 #include "KSameWidget.moc"

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