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StoneWidget.h

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00001 /* Yo Emacs, this is -*- C++ -*- */
00002 /*
00003  *   ksame 0.4 - simple Game
00004  *   Copyright (C) 1997,1998  Marcus Kreutzberger
00005  *
00006  *   This program is free software; you can redistribute it and/or modify
00007  *   it under the terms of the GNU General Public License as published by
00008  *   the Free Software Foundation; either version 2 of the License, or
00009  *   (at your option) any later version.
00010  *
00011  *   This program is distributed in the hope that it will be useful,
00012  *   but WITHOUT ANY WARRANTY; without even the implied warranty of
00013  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014  *   GNU General Public License for more details.
00015  *
00016  *   You should have received a copy of the GNU General Public License
00017  *   along with this program; if not, write to the Free Software
00018  *   Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
00019  *
00020  */
00021 
00022 #ifndef _STONEWIDGET
00023 #define _STONEWIDGET
00024 
00025 #include <qpixmap.h>
00026 #include <qwidget.h>
00027 
00028 #include <qpe/config.h>
00029 
00030 #include "StoneField.h"
00031 
00032 struct StoneSlice;
00033 
00034 class StoneWidget : public QWidget {
00035     Q_OBJECT
00036 
00037     int modified;
00038     //     int marked;            // # of marked stones
00039 
00040     int stones_x, stones_y;
00041     int sizex, sizey;
00042     int field_width, field_height;
00043 
00044     QList<QPoint> history;
00045     StoneField stonefield;
00046 
00047     // picture number of stonemovie
00048     int slice;
00049 
00050     StoneSlice **map;
00051 
00052 public:
00053     StoneWidget( QWidget *parent=0, int x=10,int y=10);
00054     ~StoneWidget();
00055 
00056     unsigned int board();
00057     int score();
00058         int marked();
00059     QSize size();
00060     int colors();
00061     virtual QSize sizeHint() const;
00062 
00063     bool undoPossible() const;
00064 
00065     void newGame(unsigned int board, int colors);
00066     void reset();
00067     void unmark();
00068     int undo(int count=1);
00069 
00070     // test for game end
00071     bool isGameover();
00072         // if isGameover(): finished with bonus?
00073         bool hasBonus();
00074     void clearBonus();
00075         // test for unchanged start position
00076         bool isOriginalBoard();
00077 
00078     virtual void readProperties(Config *conf);
00079     virtual void saveProperties(Config *conf);
00080 
00081 protected:
00082 
00083     void timerEvent( QTimerEvent *e );
00084     void paintEvent( QPaintEvent *e );
00085     void mousePressEvent ( QMouseEvent *e);
00086     void myMoveEvent ( QMouseEvent *e);
00087 
00088     // properties of the stone picture
00089     int stone_width,stone_height; // size of one stone
00090     int maxcolors;         // number of different stones (Y direction)
00091     int maxslices;         // number of pictures per movie (X direction)
00092 
00093 signals:
00094     // A new game begins
00095     void s_newgame();
00096 
00097     void s_colors(int colors);
00098     void s_board(int board);
00099     void s_score(int score);
00100     void s_marked(int m);
00101 
00102     void s_gameover();
00103 
00104     // The stone (x,y) was clicked(removed),
00105     // all neighbor stones disappear without further signals
00106     void s_remove(int x,int y);
00107 
00108     void s_sizechanged();
00109 };
00110 
00111 #endif
00112 
00113 
00114 
00115 
00116 

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