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cannon.h

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00001 /**********************************************************************
00002 ** Copyright (C) 2000-2002 Trolltech AS.  All rights reserved.
00003 **
00004 ** This file is part of the Qtopia Environment.
00005 **
00006 ** This file may be distributed and/or modified under the terms of the
00007 ** GNU General Public License version 2 as published by the Free Software
00008 ** Foundation and appearing in the file LICENSE.GPL included in the
00009 ** packaging of this file.
00010 **
00011 ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
00012 ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
00013 **
00014 ** See http://www.trolltech.com/gpl/ for GPL licensing information.
00015 **
00016 ** Contact info@trolltech.com if any conditions of this licensing are
00017 ** not clear to you.
00018 **
00019 **********************************************************************/
00020 #include <qcanvas.h>
00021 
00022 #include "bullet.h"
00023 
00024 class Cannon : public QObject, public QCanvasSprite
00025 {
00026     Q_OBJECT
00027 
00028 public:
00029     Cannon(QCanvas*);   //create cannon
00030     ~Cannon();          //destroy cannon
00031 
00032     enum Direction{ Left, Right, NoDir };
00033 
00034     void pointCannon(Direction dir);
00035     void setCoords();  
00036     double shootAngle();
00037     void shoot();
00038     int rtti() const;
00039 
00040 int shotsFired() { return shotsfired; };
00041 
00042     void reposition(void);
00043 
00044 protected:
00045     void advance(int stage);
00046 
00047 signals:
00048     void score(int);
00049 
00050 private:
00051     QCanvasPixmapArray* cannonarray;
00052     int index;
00053     int cannonx;
00054     int cannony;
00055     int barrelxpos;
00056     int barrelypos;
00057     int moveDelay;
00058     Direction movedir;
00059         int shotsfired;
00060 };

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