#include </home/clem/local/src/opie/noncore/games/kbill/Cable.h>
Public Member Functions | |
| void | setup () |
| void | draw () |
| void | update () |
| int | onspark (int locx, int locy) |
Public Attributes | |
| int | c1 |
| int | c2 |
| int | x1 |
| int | y1 |
| int | x2 |
| int | y2 |
| int | x |
| int | y |
| float | fx |
| float | fy |
| int | delay |
| int | active |
| int | index |
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Definition at line 87 of file Cable.cc. References active, UI::draw(), UI::draw_line(), Spark::height, index, Spark::pictures, spark, ui, Spark::width, x, x1, x2, y, y1, and y2. Referenced by Network::draw(). |
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Definition at line 81 of file Cable.cc. References abs, active, Spark::height, spark, Spark::width, x, and y. Referenced by Game::button_release(). |
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Definition at line 3 of file Cable.cc. References active, c1, c2, Network::computers, Spark::delay(), delay, game, Network::height, index, Game::level, net, Game::RAND(), spark, Network::units, Network::width, Computer::x, x1, x2, Computer::y, y1, and y2. Referenced by Network::setup(). |
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Definition at line 16 of file Cable.cc. References abs, active, Network::base, Computer::busy, c1, c2, Network::computers, Spark::delay(), delay, fx, fy, game, index, Game::level, Game::MAX(), net, Network::off, Library::OFF, Computer::os, OS, spark, Spark::speed, Network::win, Library::WINGDOWS, x, x1, x2, y, y1, and y2. Referenced by Network::update(). |
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Definition at line 11 of file Cable.h. Referenced by Game::button_release(), draw(), onspark(), setup(), and update(). |
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Definition at line 10 of file Cable.h. Referenced by Game::button_release(), setup(), and update(). |
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Definition at line 9 of file Cable.h. Referenced by update(). |
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Definition at line 9 of file Cable.h. Referenced by update(). |
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1.4.2