Main Page | Namespace List | Class Hierarchy | Alphabetical List | Class List | Directories | File List | Namespace Members | Class Members | File Members | Related Pages

fly_game.h

Go to the documentation of this file.
00001 #ifndef __FLY_GAME_H
00002 #define __FLY_GAME_H
00003 
00004 #include "sfcave.h"
00005 #include "flyterrain.h"
00006 #include "player.h"
00007 #include "game.h"
00008 #include <SDL/SDL.h>
00009 
00010 class FlyGame : public Game
00011 {
00012 public:
00013         FlyGame( SFCave *p, int w, int h, int diff );
00014         ~FlyGame();
00015 
00016         void init();
00017         void update( int state );
00018         void draw( SDL_Surface *screen );
00019 
00020 private:
00021 
00022 //      int movePlayer;
00023         bool startScoring;
00024 
00025         bool checkCollisions();
00026 };
00027 
00028 #endif

Generated on Sat Nov 5 16:17:24 2005 for OPIE by  doxygen 1.4.2