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cfg.h File Reference

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Go to the source code of this file.

Defines

#define __CFG_H   1
#define LINESVERSION   "0.6.1"
#define NCOLORS   7
#define BALLSDROP   3
#define NOBALL   -1
#define PIXTIME   10
#define FIREBALLS   4
#define BOOMBALLS   4
#define FIREPIX   5
#define STEPTIME   3
#define NORMALBALL   PIXTIME + BOOMBALLS
#define TIMERCLOCK   25

Enumerations

enum  Anim {
  ANIM_NO, ANIM_JUMP, ANIM_RUN, ANIM_BORN,
  ANIM_BURN, ANIM_YES, ANIM_BLOCK
}


Define Documentation

#define __CFG_H   1
 

Definition at line 18 of file cfg.h.

#define BALLSDROP   3
 

Definition at line 23 of file cfg.h.

Referenced by LinesBoard::AnimEnd(), KLines::generateRandomBalls(), LinesPrompt::SetBalls(), and KLines::undo().

#define BOOMBALLS   4
 

Definition at line 28 of file cfg.h.

Referenced by LinesBoard::AnimStart(), BallPainter::createPixmap(), and BallPainter::GetBall().

#define FIREBALLS   4
 

Definition at line 27 of file cfg.h.

Referenced by LinesBoard::AnimStart(), BallPainter::createPixmap(), and BallPainter::GetBall().

#define FIREPIX   5
 

Definition at line 29 of file cfg.h.

Referenced by LinesBoard::AnimStart(), BallPainter::createPixmap(), and BallPainter::GetBall().

#define LINESVERSION   "0.6.1"
 

Definition at line 20 of file cfg.h.

#define NCOLORS   7
 

Definition at line 22 of file cfg.h.

Referenced by BallPainter::createPixmap(), KLines::generateRandomBalls(), and BallPainter::GetBall().

#define NOBALL   -1
 

Definition at line 25 of file cfg.h.

Referenced by LinesBoard::AnimJump(), Cell::clear(), LinesBoard::erase5Balls(), LinesBoard::existPath(), Field::getAnim(), BallPainter::GetBackgroundPix(), BallPainter::GetBall(), Field::getBall(), Cell::isFree(), LinesPrompt::LinesPrompt(), LinesBoard::mousePressEvent(), LinesBoard::paintEvent(), and LinesBoard::placeBall().

#define NORMALBALL   PIXTIME + BOOMBALLS
 

Definition at line 31 of file cfg.h.

Referenced by BallPainter::GetBall().

#define PIXTIME   10
 

Definition at line 26 of file cfg.h.

Referenced by LinesBoard::AnimStart(), BallPainter::createPixmap(), and BallPainter::GetBall().

#define STEPTIME   3
 

Definition at line 30 of file cfg.h.

#define TIMERCLOCK   25
 

Definition at line 32 of file cfg.h.

Referenced by LinesBoard::LinesBoard().


Enumeration Type Documentation

enum Anim
 

Enumeration values:
ANIM_NO 
ANIM_JUMP 
ANIM_RUN 
ANIM_BORN 
ANIM_BURN 
ANIM_YES 
ANIM_BLOCK 

Definition at line 34 of file cfg.h.


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