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minesweep.cpp File Reference

#include "minesweep.h"
#include "minefield.h"
#include <opie2/oresource.h>
#include <qtopia/qpeapplication.h>
#include <qtopia/config.h>
#include <qtoolbar.h>
#include <qmenubar.h>
#include <qpushbutton.h>
#include <qlcdnumber.h>
#include <qtimer.h>
#include <qlabel.h>
#include <stdlib.h>
#include <time.h>

Include dependency graph for minesweep.cpp:

Go to the source code of this file.

Variables

static const char * pix_new []
static const char * happy_xpm []
static const char * worried_xpm []
static const char * dead_xpm []


Variable Documentation

const char* dead_xpm[] [static]
 

Initial value:

 {
"20 20 3 1",
"       c None",
".      c #ffff3f",
"#      c #000000",
"                    ",
"       ######       ",
"     ##......##     ",
"    #..........#    ",
"   #............#   ",
"  #..............#  ",
"  #..#.#...#.#...#  ",
" #....#.....#.....# ",
" #...#.#...#.#....# ",
" #................# ",
" #................# ",
" #................# ",
" #......####......# ",
"  #....#    #....#  ",
"  #...#......#...#  ",
"   #............#   ",
"    #..........#    ",
"     ##......##     ",
"       ######       ",
"                    "}

Definition at line 126 of file minesweep.cpp.

Referenced by MineSweep::gameOver().

const char* happy_xpm[] [static]
 

Initial value:

 {
"20 20 3 1",
"       c None",
".      c #ffff3f      ",
"#      c #000000",
"                    ",
"       ######       ",
"     ##......##     ",
"    #..........#    ",
"   #............#   ",
"  #..............#  ",
"  #..............#  ",
" #....##....##....# ",
" #....##....##....# ",
" #................# ",
" #................# ",
" #................# ",
" #...#........#...# ",
"  #.##........##.#  ",
"  #...########...#  ",
"   #...######...#   ",
"    #..........#    ",
"     ##......##     ",
"       ######       ",
"                    "}

Definition at line 70 of file minesweep.cpp.

Referenced by MineSweep::gameOver().

const char* pix_new[] [static]
 

Initial value:

{
"20 20 3 1",
"  c None",
"# c #00FF00",
". c #000000",
"                    ",
"       ......       ",
"     ..######..     ",
"    .##########.    ",
"   .############.   ",
"  .##############.  ",
"  .##############.  ",
" .################. ",
" .################. ",
" .################. ",
" .################. ",
" .################. ",
" .################. ",
"  .##############.  ",
"  .##############.  ",
"   .############.   ",
"    .##########.    ",
"     ..######..     ",
"       ......       ",
"                    "}

Definition at line 42 of file minesweep.cpp.

Referenced by MineSweep::MineSweep(), and MineSweep::newGame().

const char* worried_xpm[] [static]
 

Initial value:

 {
"20 20 3 1",
"       c None",
".      c #ffff3f",
"#      c #000000",
"                    ",
"       ######       ",
"     ##......##     ",
"    #..........#    ",
"   #............#   ",
"  #..............#  ",
"  #..............#  ",
" #....##....##....# ",
" #....##....##....# ",
" #................# ",
" #................# ",
" #................# ",
" #................# ",
"  #....######....#  ",
"  #..............#  ",
"   #............#   ",
"    #..........#    ",
"     ##......##     ",
"       ######       ",
"                    "}

Definition at line 98 of file minesweep.cpp.

Referenced by MineSweep::startPlaying().


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