00001 #ifndef OBJECTS_H
00002 #define OBJECTS_H
00003
00004 #include <stdio.h>
00005 #include <stdlib.h>
00006 #include <string.h>
00007 #include <unistd.h>
00008 #include <time.h>
00009
00010 #include "Horde.h"
00011 #include "Network.h"
00012 #include "Library.h"
00013 #include "Bucket.h"
00014 #include "Spark.h"
00015 #include "Game.h"
00016 #include "UI.h"
00017
00018 extern Horde bill;
00019 extern Network net;
00020 extern Library OS;
00021 extern Bucket bucket;
00022 extern Spark spark;
00023 extern Game game;
00024 extern UI ui;
00025
00026 #endif