#include </home/clem/local/src/opie/noncore/games/backgammon/definition.h>
Public Attributes | |
| int | rescue |
| int | eliminate |
| int | expose |
| int | protect |
| int | safe |
| int | empty |
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Definition at line 52 of file definition.h. Referenced by BackGammon::BackGammon(), AI_Dialog::getAISettings(), MoveEngine::getPossibleMoves(), BackGammon::modify_AI(), and AI_Dialog::setAISettings(). |
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Definition at line 56 of file definition.h. Referenced by BackGammon::BackGammon(), AI_Dialog::getAISettings(), MoveEngine::getPossibleMoves(), BackGammon::modify_AI(), and AI_Dialog::setAISettings(). |
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Definition at line 53 of file definition.h. Referenced by BackGammon::BackGammon(), AI_Dialog::getAISettings(), MoveEngine::getPossibleMoves(), BackGammon::modify_AI(), and AI_Dialog::setAISettings(). |
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Definition at line 54 of file definition.h. Referenced by BackGammon::BackGammon(), AI_Dialog::getAISettings(), MoveEngine::getPossibleMoves(), BackGammon::modify_AI(), and AI_Dialog::setAISettings(). |
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Definition at line 51 of file definition.h. Referenced by BackGammon::BackGammon(), AI_Dialog::getAISettings(), MoveEngine::getPossibleMoves(), BackGammon::modify_AI(), and AI_Dialog::setAISettings(). |
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Definition at line 55 of file definition.h. Referenced by BackGammon::BackGammon(), AI_Dialog::getAISettings(), MoveEngine::getPossibleMoves(), BackGammon::modify_AI(), and AI_Dialog::setAISettings(). |
1.4.2